In February this year, a former creative director Vigil Games and part-time comic artist Joe Madireira (Joe Madureira) combined efforts with the previous colleague in the series Darksiders Ryan Stefanelli (Ryan Stefanelli) and organized the studio Airship Syndicate. Even then, the developers decided that their first project should be a game based on the Battle Chassers fantasy comic book itself Madirera.

Since then, the newly https://madcasino-uk.net made team, apparently, looked at the publishers, but still chose to raise Battle Chassers: Nightwar independently, they say, in order to create, no one depends on anyone. According to the developers, they pulled part of the funds to create RPG from their own pockets, but for another five hundred thousand they would be useful to them. That’s why Airship Syndicate and asks for help from Kickstarter users.

According to the description, Battle Chassers: Nightwar will be an RPG inspired by the “console classic” with step-by-step battles in the spirit of JRPG and procedurally generated dungeons, where key fragments of the plot will be depicted in the form of animated 2D rollers from Powerhouse Animation Studios.

It is assumed that if the campaign gains the requested 500 thousand dollars, Battle Chassers: Nightwar starts on PC somewhere in December 2016. Well, if Kickstarter is generous for more, then the project will also receive versions for the PlayStation 4 with Xbox One (which seems to be very real, because before the end of the funds is another month, and there are already more than 120 thousand in the campaign)).

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