For example, on the eve of the official Twitter posted a certain picture with a message “Well, let’s start a party?". At first it seems that there is nothing on it except the outlines of the clouds. But this, of course, is not so: to see the teaser completely, you need to twist brightness and contrast.
Let’s Get this Party Started Shall We? Pic.Twitter.COM/KEHX2SJ7JF
– Need for Speed (@needforspeed) May 30, 2017
After the tricks in the photo editor, the outlines of the city become visible. This is what the most interesting begins. Most likely, the developers of the game offer to guess what place we will go to in the new Need for Speed.
The building in the lower right corner https://slotsnogamstop.co.uk/big-bass-bonanza/ resembles Space Nidl – the famous tower in the American city of Seattle. However, on Twitter there is an opinion that the picture actually depicts the profile of Las Vegas.
Electronic Arts And Ghost Games They will demonstrate a new one Need for Speed during the EA Play conference, which will be held on June 10 at 22:00 Moscow time. Perhaps the debut trailer will appear somewhat earlier: the first image from the game is the inscription "June 2".
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Need for Speed
The best comments
Something is somehow completely happy (yeah I write on this – I can’t keep silent how much you do not care, well, you understand. ).
I consider the NFS for a long time a dead franchise, which EA how she loves – I survived all the juices and gutted it, but does not throw it into the trash, but wants to cut down more money for the name!
Yes, many consider NFS a dead franchise, but with each announcement of the new part they still sit in the hope "What if it turns out now". And after all, we ask a little, the very prostitsk plot a la Most Wanted 2005, tuning and good arcade physics in the manner of the same DriveClub, but also a peppy soundtrack and modern graphics in the kit. All these network options "You drove for so much, and your friend drove faster" is not needed at all, in principle, I do not need online
The main minus of the last part is management, it feels like you go along the rink. The main standard for physics and management, for me personally, is the pillar of DriveClub. There is a very clear balance between the arcade and the simulator, it is difficult to describe, but you really feel the car, and the last NFS is all done on a strong unit, I don’t even know what to compare with, probably with Sleeping Dogs, although it is not at all, but transport management is almost the same.
Yes, it is a matter of physics, this is the basis of any racing game, and even if it is arcade, it does not mean that physics can be shitty, good arcade physics must also be able to be able
And here is just the case when it is purely physically unpleasant to ride, the last time in the NFS good arcade physics was in Hot Pursuit and in The Run perhaps, although The Run did not help, then for some reason everyone was lowered, and I only liked it and I liked it, including the riding a pleasant one
Well, if you are abstracting from physics, I am very annoyed by their obsessive online, when you stupidly can not pause the game, if during the race with ordinary bots you suddenly need to go away, then you will definitely have to go all over again, because the pancake decided that the pauses are not needed, for happiness this year there is no kind of shit like this
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